DocumentCode
2926728
Title
Four-dimensional representation and collision detection for moving objects
Author
Aliyu, M.D.S. ; Al-Sultan, K.S.
Author_Institution
Dept. of Syst. Eng., King Fahd Univ. of Pet. & Miner., Dhahran, Saudi Arabia
fYear
1998
fDate
14-17 Sep 1998
Firstpage
511
Lastpage
515
Abstract
We consider the collision detection problem for general objects. A four-dimensional approach is proposed for this problem which detects exactly and in one-step when and where the earliest collision will occur between the objects. This is done by using four-dimensional sets to represent the objects in both space and time. The problem is then posed as a nonlinear programming problem. The algorithm can handle the case of a rigid body moving on a general path in ℜ2 or ℜ3 with simultaneous translation and rotation. Simulation results on some example problems are given, and show that the algorithm is superior to those available in the literature
Keywords
geometry; matrix algebra; nonlinear programming; robots; collision detection; four-dimensional representation; moving objects; nonlinear programming problem; rigid body; Geometry; Interference; Minerals; Object detection; Orbital robotics; Petroleum; Robot programming; Solids; Systems engineering and theory; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Control (ISIC), 1998. Held jointly with IEEE International Symposium on Computational Intelligence in Robotics and Automation (CIRA), Intelligent Systems and Semiotics (ISAS), Proceedings
Conference_Location
Gaithersburg, MD
ISSN
2158-9860
Print_ISBN
0-7803-4423-5
Type
conf
DOI
10.1109/ISIC.1998.713714
Filename
713714
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