DocumentCode
2934339
Title
Automatic edition of songs for Guitar Hero/Frets on Fire
Author
Barbancho, Ana M. ; Barbancho, Isabel ; Tardón, Lorenzo J. ; Urdiales, Cristina
Author_Institution
Dep. Ing. de Comun., Univ. de Malaga, Malaga, Spain
fYear
2009
fDate
June 28 2009-July 3 2009
Firstpage
1186
Lastpage
1189
Abstract
In this contribution, an automatic system of song edition for Guitar Hero/Frets on Fire is presented. The system performs three fundamental stages: time analysis, frequency analysis and button allocation. The temporal analysis of the musical signal is used to obtain the rhythmic pattern of the song. The frequency analysis is perform on the basis of a Mel filter bank because these filters provide an approximation to the human perception of low and high frequency sounds. The allocation of buttons is done using the rhythmic pattern extracted, the Mel filters outputs and, also, taking into account a selectable difficulty level. The distributions of the buttons obtained with the designed system are similar to the ones found in the predetermined songs of the games.
Keywords
acoustic signal processing; channel bank filters; computer games; electronic music; feature extraction; Frets on Fire; Guitar Hero; Mel filter bank; automatic edition; button allocation; frequency analysis; human perception; musical signal; rhythmic pattern; song edition; time analysis; Cloning; Filter bank; Fires; Frequency; Humans; Pattern analysis; Performance analysis; Radio spectrum management; Rhythm; Signal analysis; Guitar game; Mel-filters; rhythm pattern;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2009. ICME 2009. IEEE International Conference on
Conference_Location
New York, NY
ISSN
1945-7871
Print_ISBN
978-1-4244-4290-4
Electronic_ISBN
1945-7871
Type
conf
DOI
10.1109/ICME.2009.5202712
Filename
5202712
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