• DocumentCode
    2935877
  • Title

    The role of virtual world design in collaborative working

  • Author

    Huxor, Avon

  • Author_Institution
    Middlesex Univ., London, UK
  • fYear
    1997
  • fDate
    27-29 Aug 1997
  • Firstpage
    246
  • Lastpage
    251
  • Abstract
    Introduces the concept of Internet-based shared worlds, and certain problems that have been encountered in their use for collaborative working. These problems can be addressed, it is argued, by the use of architectural notions, such as grounding the model in a physical institution and looking at the role of locales in real working environments. The problem of access to these locales is made by drawing a parallel between the structure of the online resources and the structure of physical spaces described in space syntax theory. Results from the latter, it is suggested, can inform the design of virtual spaces to facilitate both privacy and chance encounters
  • Keywords
    Internet; data privacy; groupware; virtual reality; Internet-based shared worlds; MUD; access; architectural notions; chance encounters; collaborative working; locales; online resource structure; physical institution; physical space structure; privacy; space syntax theory; virtual spaces; virtual world design; working environments; Art; Avatars; Collaboration; Collaborative work; Education; Grounding; Internet; Privacy; Space exploration; Space technology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualization, 1997. Proceedings., 1997 IEEE Conference on
  • Conference_Location
    London
  • ISSN
    1093-9547
  • Print_ISBN
    0-8186-8076-8
  • Type

    conf

  • DOI
    10.1109/IV.1997.626526
  • Filename
    626526