DocumentCode
2936070
Title
Modeling and analysis of content identification
Author
Varna, Avinash L. ; Wu, Min
Author_Institution
Dept. of ECE, Univ. of Maryland, College Park, MD, USA
fYear
2009
fDate
June 28 2009-July 3 2009
Firstpage
1528
Lastpage
1531
Abstract
Content fingerprinting provides a compact content-based representation of a multimedia document. An important application of fingerprinting is the identification of modified copies of the original media content. These modifications may be incidental changes that occur during the usage of multimedia, or intentional modifications made by an adversary to avoid detection. Currently, the effectiveness of content identification techniques is often assessed through benchmark databases. To complement these experimental performance evaluations, this paper develops a theoretical framework for analyzing content identification techniques. Beneficial aspects from decision theory and game theory are exploited to gain insights toward optimal system design and parameter selection.
Keywords
decision theory; fingerprint identification; game theory; multimedia systems; benchmark databases; content identification techniques; content-based representation; decision theory; fingerprinting identification; game theory; multimedia document; optimal system design; Application software; Decision theory; Educational institutions; Fingerprint recognition; Game theory; Multimedia databases; Nash equilibrium; Performance analysis; User-generated content; Video sharing; Content identification; Nash equilibrium; decision theory; game theory;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2009. ICME 2009. IEEE International Conference on
Conference_Location
New York, NY
ISSN
1945-7871
Print_ISBN
978-1-4244-4290-4
Electronic_ISBN
1945-7871
Type
conf
DOI
10.1109/ICME.2009.5202795
Filename
5202795
Link To Document