DocumentCode
2937079
Title
Intergrating a gesture interface to a commercial online dance game
Author
Yin, Tang Ka ; Manders, Corey M. ; Farbiz, Farzam ; Hwan, Loke Mei ; Guan, Chua Gim ; Ho, Chee Yue
Author_Institution
A*STAR Inst. for Infocomm Res., Singapore, Singapore
fYear
2009
fDate
June 28 2009-July 3 2009
Firstpage
1688
Lastpage
1691
Abstract
We demonstrate a method in which gesture control is enabled through use of a stereo camera. Hard to use keyboard commands are effectively emulated using positional gestures. We describe the implementation and some results from user surveys based on user´s trying the application at a public exposition. Along with outlining the implementation, we report the initial findings and show evidence as to why such a gesture interface is more effective as an interface as opposed to traditional gaming interfaces.
Keywords
cameras; computer games; gesture recognition; stereo image processing; commercial online dance game; gaming interface; gesture interface; positional gesture; stereo camera; Cameras; Color; Computer interfaces; Control systems; Keyboards; Mice; Motion control; Poles and towers; Skin; Weapons; Gesture Interfaces; Online Gaming; Social Gaming Experience; User Interaction;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2009. ICME 2009. IEEE International Conference on
Conference_Location
New York, NY
ISSN
1945-7871
Print_ISBN
978-1-4244-4290-4
Electronic_ISBN
1945-7871
Type
conf
DOI
10.1109/ICME.2009.5202845
Filename
5202845
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