DocumentCode :
2942007
Title :
The Design of Self-Adjusted Role in the Game
Author :
Li, Honggang ; Li, Hongbiao
Author_Institution :
Northeast Dianli Univ., Jilin, China
Volume :
2
fYear :
2009
fDate :
12-14 Dec. 2009
Firstpage :
421
Lastpage :
424
Abstract :
This paper put forward the realization of the self-automation role, which has leaning ability and dynamical acclimatization. First of all, BP algorithm of artificial neural net (ANN) is improved, the self-adjusted algorithm of all parameters has been proposed for the back-propagation learning, which can make the selection of hidden layer units and rate of studying easily in the course of training, reduce artificial influence and improve the adaptive ability of rate of studying and neural net. Secondly, genetic algorithms (GA) has been optimized from primitive colony, selective manipulation, intercross manipulation. At the same time, methodology of ANN was integrated with GA and self-learning models of NPC were created to control their behaviors. At last, the experimental results have shown that self-learning system of NPC provides artificial behaviors with more automation and intelligence.
Keywords :
backpropagation; game theory; genetic algorithms; neural nets; self-adjusting systems; BP algorithm; artificial neural net; back-propagation learning; genetic algorithms; intercross manipulation; primitive colony; selective manipulation; self-adjusted role; Artificial intelligence; Artificial neural networks; Automatic control; Automation; Cities and towns; Competitive intelligence; Computational intelligence; Genetic algorithms; Mathematical model; Neural networks; BP Algorithms; GA Algorithms; Self-automation Role;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Design, 2009. ISCID '09. Second International Symposium on
Conference_Location :
Changsha
Print_ISBN :
978-0-7695-3865-5
Type :
conf
DOI :
10.1109/ISCID.2009.251
Filename :
5371051
Link To Document :
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