DocumentCode :
2942565
Title :
Efficient representation as a design principle for neural coding and computation
Author :
Bialek, William ; de Ruyter Van Steveninck, Rob R. ; Tishby, Naftali
Author_Institution :
Lewis-Sigler Inst. for Integrative Genomics, Princeton Univ., NJ
fYear :
2006
fDate :
9-14 July 2006
Firstpage :
659
Lastpage :
663
Abstract :
Does the brain construct an efficient representation of the sensory world? We review progress on this question, focusing on a series of experiments in the last decade which use fly vision as a model system in which theory and experiment can confront each other. Although the idea of efficient representation has been productive, clearly it is incomplete since it doesn´t tell us which bits of sensory information are most valuable to the organism. We argue that, in fact, an organism which maximizes the (biologically meaningful) adaptive value of its actions given fixed resources must have internal representations of the outside world that are optimal in a very specific information theoretic sense: they maximize the information about the future of sensory inputs at a fixed value of the information about their past. This principle contains as special cases computations which the brain seems to carry out, and it should be possible to test this optimization directly. We return to the fly visual system and report the results of preliminary experiments that are in very suggestive agreement with theory
Keywords :
brain; encoding; neurophysiology; brain; fly visual system; neural coding; organism; sensory information; Bioinformatics; Computer science; Design engineering; Genomics; Laboratories; Neurons; Organisms; Physics computing; System testing; Visual system;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Theory, 2006 IEEE International Symposium on
Conference_Location :
Seattle, WA
Print_ISBN :
1-4244-0505-X
Electronic_ISBN :
1-4244-0504-1
Type :
conf
DOI :
10.1109/ISIT.2006.261867
Filename :
4036045
Link To Document :
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