• DocumentCode
    2943223
  • Title

    Pushing boxes with a mobile robot in Sokoban-like scenarios

  • Author

    Belmont, Uriel H Hernandez ; Ayala-Ramirez, Victor ; Sanchez-Yanez, Raul E.

  • Author_Institution
    DICIS, Univ. de Guanajuato, Salamanca, Mexico
  • fYear
    2011
  • fDate
    Feb. 28 2011-March 2 2011
  • Firstpage
    147
  • Lastpage
    151
  • Abstract
    This work presents a system to implement the solution of a box-pushing problem inspired in the well-known Sokoban game using a mobile robot. We present in this paper the strategy to determine a sequence of actions that have to be performed by the mobile robot to accommodate a number of boxes in a scenario only by pushing them. We link this solution to actual motion primitives of the mobile robot by decomposing the action sequence. We discuss how the solution is searched and several issues that arise during the search procedure.
  • Keywords
    mobile robots; motion control; Sokoban game; box-pushing problem; mobile robot; robot motion primitive; Cost function; Games; Mobile robots; Path planning; Robot sensing systems; System recovery;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrical Communications and Computers (CONIELECOMP), 2011 21st International Conference on
  • Conference_Location
    San Andres Cholula
  • Print_ISBN
    978-1-4244-9558-0
  • Type

    conf

  • DOI
    10.1109/CONIELECOMP.2011.5749352
  • Filename
    5749352