DocumentCode :
2943293
Title :
Data Caching in Ad Hoc Networks Using Game-Theoretic Analysis
Author :
Chen, Yutian ; Tang, Bin
Author_Institution :
Econ. Dept., California State Univ. at Long Beach, Long Beach, CA, USA
fYear :
2010
fDate :
7-9 June 2010
Firstpage :
43
Lastpage :
49
Abstract :
Extensive research has been performed to study selfish data caching in ad hoc networks using game-theoretic analysis. However, due to the caching problem´s theoretical root in classic facility location problem and k-median problem, most of the research assumes i), the data items are initially outside of the network, and ii), the caching cost is either a constant or not considered. In this paper, we study a general data caching model in which the data item is initially in the network, and both caching and access cost are distance-dependent in multi-hop ad hoc networks. We first show the studied problem is NP-hard. We construct a pure Nash Equilibrium, in which a node will not deviate its caching strategy if others remain theirs. However, a NE may not guarantee social optimal cost -- due to the selfishness of each node, the price of anarchy, which is the relative cost of the lack of cooperation among nodes, could be as large as $O(N)$, where $N$ is number of nodes in the network. Using an external incentive mechanism based upon a payment model, we construct a Nash Equilibrium wherein social optimal is also achieved.
Keywords :
Ad hoc networks; Computer networks; Cost function; Delay; Embedded computing; Nash equilibrium; Performance analysis; Personal digital assistants; Spread spectrum communication; Wireless sensor networks; Ad hoc networks; data caching; game theory;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Sensor Networks, Ubiquitous, and Trustworthy Computing (SUTC), 2010 IEEE International Conference on
Conference_Location :
Newport Beach, CA, USA
Print_ISBN :
978-1-4244-7087-7
Type :
conf
DOI :
10.1109/SUTC.2010.60
Filename :
5504634
Link To Document :
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