DocumentCode :
2949066
Title :
3D Volume Clipping Based on Distance Field
Author :
Xie, Kai ; Yu, WenMao ; Yu, HuoQuan ; Wu, Peng ; Li, Tao ; Peng, MinFang
Author_Institution :
Sch. of Electron. Inf., Yangtze River Univ., Jingzhou, China
fYear :
2011
fDate :
20-21 Aug. 2011
Firstpage :
130
Lastpage :
132
Abstract :
This paper proposes a 3D volume clipping method based on volume distance field, which is suitable for texture-based volume rendering and exploit per-fragment operation on the graphics hardware to implement clipping. High frame rates are achieved and therefore interactive explorations and clippings of volume data are supported.
Keywords :
image texture; medical image processing; rendering (computer graphics); 3D volume clipping method; medical imaging; per-fragment operation; texture-based volume rendering; volume data clippings; volume distance field; Acceleration; Biomedical imaging; Geometry; Hardware; Magnetic resonance imaging; Rendering (computer graphics); Three dimensional displays; 3D volume clipping; volume distance field; volume rendering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligence Science and Information Engineering (ISIE), 2011 International Conference on
Conference_Location :
Wuhan
Print_ISBN :
978-1-4577-0960-9
Electronic_ISBN :
978-0-7695-4480-9
Type :
conf
DOI :
10.1109/ISIE.2011.26
Filename :
5997395
Link To Document :
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