DocumentCode
2949157
Title
Real-Time Collision Detection Based on Surgery Simulation
Author
Ruan, Ningjun ; Xie, Kai ; Yu, HuoQuan ; Meng, XiuLi
Author_Institution
Sch. of Electron. Inf., Yangtze River Univ., Jingzhou, China
fYear
2011
fDate
20-21 Aug. 2011
Firstpage
145
Lastpage
147
Abstract
Collision detection is the key technologies in nose augmentation surgery simulation system, which can avoid incorrect intersection between bones and the implant model. In this paper, we present a sphere-tree based hierarchical collision detection algorithm (STHCD) for surgery simulation. Each model is represented as a clustered hierarchy of sphere tree (CHST). Graphics processing unit (GPU)-based occlusion queries were used for fast collision culling between massive models. Furthermore, we are able to generate these hierarchies and perform collision queries using out-of-core techniques on all triangulated models. Experimental results show that STHCD performs real-time collision detection between massive bones and implant models, consisting of millions of triangles at interactive rates on a commodity PC.
Keywords
computer graphic equipment; coprocessors; medical computing; rendering (computer graphics); solid modelling; surgery; GPU-based occlusion query; graphics processing unit; massive model; nose augmentation surgery; realtime collision detection; sphere tree clustered hierarchy; sphere-tree based hierarchical collision detection algorithm; surgery simulation; triangulated model; Computational modeling; Detection algorithms; Implants; Joints; Nose; Solid modeling; Surgery; Bounding volume hierarchy; Clustered hierarchy of sphere tree; Collision detection; Nose augmentation;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligence Science and Information Engineering (ISIE), 2011 International Conference on
Conference_Location
Wuhan
Print_ISBN
978-1-4577-0960-9
Electronic_ISBN
978-0-7695-4480-9
Type
conf
DOI
10.1109/ISIE.2011.32
Filename
5997399
Link To Document