DocumentCode :
2955483
Title :
Directions for Peer-to-Peer based mobile pervasive augmented reality gaming
Author :
Huang, Chao ; Harwood, Aaron ; Karunasekera, Shanika
Author_Institution :
Dept. of Comput. Sci. & Software Eng., Melbourne Univ., Parkville, VIC
Volume :
2
fYear :
2007
fDate :
5-7 Dec. 2007
Firstpage :
1
Lastpage :
8
Abstract :
Pervasive augmented reality gaming and mobile P2P are both attracting significant focus and much progress has occurred recently. Augmented reality games extend reality with virtual elements to enhance game experience and mobile P2P networks provide autonomous, self-organizing, scalable and robust communication platforms. We review the technological challenges in both mobile P2P computing and AR domains by investigating some existing related works. Then we propose possible directions of the mobile AR collaborative gaming over P2P networks and show its advantages over other AR gaming and discuss the feasibility and future requirements regarding the support for this type of game.
Keywords :
augmented reality; computer games; mobile computing; peer-to-peer computing; mobile P2P networks; peer-to-peer based mobile pervasive augmented reality gaming; robust communication platforms; Application software; Augmented reality; Computer displays; Computer networks; Distributed computing; Mobile computing; Mobile handsets; Peer to peer computing; Pervasive computing; Virtual reality; Augmented reality; gaming; mixed reality; mobile P2P; pervasive computing; ubiquitous computing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel and Distributed Systems, 2007 International Conference on
Conference_Location :
Hsinchu
ISSN :
1521-9097
Print_ISBN :
978-1-4244-1889-3
Electronic_ISBN :
1521-9097
Type :
conf
DOI :
10.1109/ICPADS.2007.4447813
Filename :
4447813
Link To Document :
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