Author_Institution :
Dept. of Phys. Educ., Hebei Polytech. Univ., Tangshan, China
Abstract :
Martial arts emulation teaching system is a large multimedia system and its program developing process includes interface design, character and scene design, functional module design, scene data make, data of virtual characters produce, three-dimensional interactive program development, other program modules development and so on while the production flow of the virtual characters in martial arts emulation teaching system includes drawing character pinup pictures, building skeletons, making figures, binding the markup trigger, skinning, installing expression control, motions collecting, modifying and connecting motions, exporting data and so on.
Keywords :
computer aided instruction; multimedia systems; sport; virtual reality; character design; character pinup picture; expression control; functional module design; interface design; martial arts digital emulation teaching system; multimedia system; scene design; skinning; three-dimensional interactive program development; virtual character; Art; Cameras; Education; Joining processes; Legged locomotion; Skeleton; Solid modeling;