DocumentCode :
2961209
Title :
Proceedings Computer Graphics International
fYear :
1999
fDate :
7-11 June 1999
Abstract :
The following topics were covered: computer graphics; human animation models; image data; volume sampling; solid models; evolutionary optimization; field interpolated texture mapping; implicit surfaces; visualization; virtual reality; ancient architecture; behavior-friendly graphics; time warping; object reconstruction; motion fields; occlusion culling; depth representation; stereoscopic display; hierarchical data structure; real-time terrain visualization; interactive software environment; landscape visualization; remote sensing data; pattern generation; hashing strategy; homotopy modeling
Keywords :
computational geometry; computer graphics; data visualisation; virtual reality; ancient architecture; behavior-friendly graphics; depth representation; evolutionary optimization; field interpolated texture mapping; hashing strategy; hierarchical data structure; homotopy modeling; human animation models; image data; implicit surfaces; interactive software environment; landscape visualization; motion fields; object reconstruction; occlusion culling; pattern generation; real-time terrain visualization; remote sensing data; solid models; stereoscopic display; time warping; virtual reality; visualization; volume sampling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 1999. Proceedings
Conference_Location :
Canmore, Alta., Canada
Print_ISBN :
0-7695-0185-0
Type :
conf
DOI :
10.1109/CGI.1999.777886
Filename :
777886
Link To Document :
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