DocumentCode :
2961374
Title :
A field interpolated texture mapping algorithm for skeletal implicit surfaces
Author :
Tigges, Mark ; Wyvill, Brian
Author_Institution :
Dept. of Comput. Sci., Calgary Univ., Alta., Canada
fYear :
1999
fDate :
1999
Firstpage :
25
Abstract :
Addresses the problem of texture mapping implicit surfaces. Recent work in providing 2D mappings for implicit surfaces maps points from an auxiliary parametric (support) surface to the implicit surface. In this work, we extend this method by observing that all commonly used skeletal elements are easily parameterized and can be used as their own support surfaces. In areas of a surface defined by the combination of multiple skeletal primitives, we compute a mapping through relations found with the zero-level surface of a primitive by using the gradient field
Keywords :
computational geometry; computer graphics; image texture; interpolation; 2D mapping; auxiliary parametric surface; field-interpolated texture mapping algorithm; gradient field; level set; multiple skeletal primitives; skeletal element parameterization; skeletal implicit surfaces; support surfaces; zero-level surface; Image texture analysis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 1999. Proceedings
Conference_Location :
Canmore, Alta.
Print_ISBN :
0-7695-0185-0
Type :
conf
DOI :
10.1109/CGI.1999.777896
Filename :
777896
Link To Document :
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