• DocumentCode
    2962507
  • Title

    Fostering Students´ Creativity through Video Game Development

  • Author

    López, Ximena ; Fabricatore, Carlo

  • Author_Institution
    IT, Cognition & Educ., Initium Studios, Rome, Italy
  • fYear
    2012
  • fDate
    4-6 July 2012
  • Firstpage
    340
  • Lastpage
    341
  • Abstract
    This study focuses on the impact of video game development as an approach to educate individuals for the demands of creative industries such as video games. Questionnaires were administered to 38 students enrolled in two educational programs which involved developing video games. Findings suggest that developing video games creates an exceptional setting to promote the students´ creativity, due to characteristics of the task and of the work environment generated by this activity.
  • Keywords
    computer aided instruction; computer games; computer science education; creative industries demands; educational programs; students creativity; video game development; Context; Economics; Education; Educational programs; Games; Industries; Production; contextual factors; creativity; game development education; task characteristics; video game development;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2012 IEEE 12th International Conference on
  • Conference_Location
    Rome
  • Print_ISBN
    978-1-4673-1642-2
  • Type

    conf

  • DOI
    10.1109/ICALT.2012.123
  • Filename
    6268113