Title :
Fostering Students´ Creativity through Video Game Development
Author :
López, Ximena ; Fabricatore, Carlo
Author_Institution :
IT, Cognition & Educ., Initium Studios, Rome, Italy
Abstract :
This study focuses on the impact of video game development as an approach to educate individuals for the demands of creative industries such as video games. Questionnaires were administered to 38 students enrolled in two educational programs which involved developing video games. Findings suggest that developing video games creates an exceptional setting to promote the students´ creativity, due to characteristics of the task and of the work environment generated by this activity.
Keywords :
computer aided instruction; computer games; computer science education; creative industries demands; educational programs; students creativity; video game development; Context; Economics; Education; Educational programs; Games; Industries; Production; contextual factors; creativity; game development education; task characteristics; video game development;
Conference_Titel :
Advanced Learning Technologies (ICALT), 2012 IEEE 12th International Conference on
Conference_Location :
Rome
Print_ISBN :
978-1-4673-1642-2
DOI :
10.1109/ICALT.2012.123