• DocumentCode
    2964312
  • Title

    "Museal Fields" as Embedded Learning Places

  • Author

    Iosue, Andrea ; Moggio, Fabrizia ; Giovannella, Carlo

  • Author_Institution
    ISIM Garage - ScuolaIaD, Univ. of Rome Tor Vergata, Rome, Italy
  • fYear
    2012
  • fDate
    4-6 July 2012
  • Firstpage
    664
  • Lastpage
    665
  • Abstract
    In this article we present a scenario describing a possible transformation of the places in charge to preserve our Cultural Heritage and to support our learning from the past: the museums. In a not-so-far future, we may assist to the opening of the museum-boxes, that blossomed and transformed in "museal fields", will spread into the territory in order to favor the integration of their content with the surrounding urban context. This latter will be populated by installations allowing people to interact in a natural manner with the museum\´s contents and to actively learn, also in a collaborative mode, through a possible redefinition of contents\´ meaning. As an example of installations that we may expect to populate the future scenarios, we present the realization of an educational "art-game": a puzzle with which children can play in a natural way, using their hands.
  • Keywords
    computer aided instruction; groupware; history; museums; collaborative learning; cultural heritage; educational art game; embedded learning place; museal field; museum box; museum content; Collaboration; Context; Cultural differences; Educational institutions; Games; Mobile communication; Prototypes; Future embedded learning places; museal field; technology enhanced learning from cultural heritage;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2012 IEEE 12th International Conference on
  • Conference_Location
    Rome
  • Print_ISBN
    978-1-4673-1642-2
  • Type

    conf

  • DOI
    10.1109/ICALT.2012.206
  • Filename
    6268207