DocumentCode
2964475
Title
A Domain Model for Smart 21st Century Skills Training in Game-Based Virtual Worlds
Author
Kickmeier-Rust, Michael D. ; Albert, Dietrich
Author_Institution
Knowledge Manage. Inst., Graz Univ. of Technol., Graz, Austria
fYear
2012
fDate
4-6 July 2012
Firstpage
680
Lastpage
681
Abstract
The demands of galloping societal changes and technical (r)evolutions on today´s learners are immense. At present we need empower people to solve problems we do not even know yet. This requires a substantial change of education, away from teaching knowledge towards teaching meta-skills such as problem solving, non-linear thinking, creativity, or communication skills -- the so-called 21st century skills. This is not trivial, since such meta-abilities cannot simply be tackled by conventional tutorial methods. IN this paper we briefly introduce an approach to systematize 21st century skills and to develop intelligent tutorial systems for this distinct domain.
Keywords
computer games; intelligent tutoring systems; teaching; virtual reality; communication skills; creativity; domain model; galloping societal changes; game-based virtual worlds; intelligent tutorial systems; meta-skills teaching; nonlinear thinking; problem solving; smart 21st century skills training; technical revolutions; tutorial methods; Conferences; 21st century skills; Competence-based Knowledge Sapce Theory; action learning; artifical intelligence;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2012 IEEE 12th International Conference on
Conference_Location
Rome
Print_ISBN
978-1-4673-1642-2
Type
conf
DOI
10.1109/ICALT.2012.229
Filename
6268215
Link To Document