DocumentCode :
2965956
Title :
Implementations and evaluations of location-based virtual city system for mobile phones
Author :
Tarumi, Hiroyuki ; Matsubara, Kazuya ; Yano, Masahiko
Author_Institution :
Kagawa Univ., Japan
fYear :
2004
fDate :
29 Nov.-3 Dec. 2004
Firstpage :
544
Lastpage :
547
Abstract :
A system platform for location-based entertainment applications of mobile phones is described. With GPS and electronic compasses, some of today´s mobile phones have rich functions for such entertainment as role playing games, treasure hunting, sightseeing with virtual information, etc. Our system model can manage virtual worlds that can be overlaid onto the real world with regard to location (latitude and longitude). Each virtual world is a set of virtual architectural objects and virtual creatures. Virtual creatures are active objects that can interact with users. In this paper, browser-based and BREW-based systems for virtual worlds are described. BREW is an efficient software platform for mobile phones. It enables autonomous location sensing and automatic redrawing, which will solve most of the problems found in evaluation sessions of the browser-based version.
Keywords :
Global Positioning System; mobile handsets; telecommunication computing; virtual reality; BREW-based system; GPS; Global Positioning System; automatic redrawing; autonomous location sensing; electronic compass; location-based virtual city system; mobile phone; virtual architectural object; virtual creature; Bidirectional control; Buildings; Cameras; Cities and towns; Displays; Games; Global Positioning System; Mobile handsets; Portable computers; Web and internet services;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Global Telecommunications Conference Workshops, 2004. GlobeCom Workshops 2004. IEEE
Print_ISBN :
0-7803-8798-8
Type :
conf
DOI :
10.1109/GLOCOMW.2004.1417635
Filename :
1417635
Link To Document :
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