DocumentCode :
2967990
Title :
Ray tracing on an architecture built from reusable IP components
Author :
Cox, Andrew ; Theodoropoulos, Agis ; Bramley, Jacob ; Catherall, Robert ; Bruce, Richard
Author_Institution :
ARM Ltd., Cambridge
fYear :
2008
fDate :
9-10 Aug. 2008
Firstpage :
181
Lastpage :
181
Abstract :
When designing a massively multi-core processor, evaluating the addition of a per core feature such as a SIMD unit, multithreading, or a large cache needs to take account of the following question: ldquoIf I didnpsilat have that feature per core, how many extra simple cores could I add with the area saved?rdquo Irregular algorithms such as ray tracing are widely expected to drive graphics architectures toward a more general programming model, the details of which are still open to investigation. We are prototyping an architecture based on general-purpose embedded cores through cycle-accurate modelling following an ESL design approach. We expect in our initial results to cast light on the trade-offs between different uses of a fixed budget of silicon area when given the choice to add features to a core, to add cache capacity, or to add more cores of a simple nature when ray tracing is used as the benchmark.
Keywords :
computer architecture; computer graphics; industrial property; ray tracing; cycle-accurate modelling; general programming model; graphics architecture; multicore processor; ray tracing; reusable IP component; Computer architecture; Graphics; Instruction sets; Jacobian matrices; Layout; Multicore processing; Multithreading; Parallel processing; Pipelines; Ray tracing; C.0 [General Computer Systems Organization]: Modeling of computer architecture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Interactive Ray Tracing, 2008. RT 2008. IEEE Symposium on
Conference_Location :
Los Angeles, CA
Print_ISBN :
978-1-4244-2741-3
Type :
conf
DOI :
10.1109/RT.2008.4634644
Filename :
4634644
Link To Document :
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