Title :
Research and implementation of mesh mergence from multi-view point cloud
Author :
Wenqiang, Hu ; Qu Yi
Author_Institution :
Sch. of Software Eng. Huazhong, Univ. of Sci. & Technol., Wuhan, China
Abstract :
How to reconstruct 3D object shapes from multi-view point cloud is one of the most important tasks to the scientists and engineers in the fields of virtual environment, etc. Aiming to resolve this question, a mesh mergence algorithm based on zippering method is presented. In this algorithm, first, meshes are part-merged easily using zippering; second, the triangles in pontes expand and degenerate to stitch the gap between split triangles families, thus holes inside mesh are padded; at last, the mesh is optimized to delete the redundant triangles. Through these steps, one result mesh which can express the whole topology of the multi-view point cloud is obtained.
Keywords :
image reconstruction; mesh generation; 3D object shape reconstruction; mesh mergence; multiview point cloud; split triangles families; zippering method; Automation; Clouds; Computer aided engineering; Computer displays; Computer industry; Merging; Sampling methods; Shape; Topology; Virtual environment;
Conference_Titel :
Information and Automation, 2009. ICIA '09. International Conference on
Conference_Location :
Zhuhai, Macau
Print_ISBN :
978-1-4244-3607-1
Electronic_ISBN :
978-1-4244-3608-8
DOI :
10.1109/ICINFA.2009.5205006