Title :
3D Free-viewpoint video capturing interface by using bimanual operation
Author :
Watanabe, Tetsuya ; Kitahara, Itaru ; Kameda, Yoshinari ; Ohta, Yuichi
Author_Institution :
Grad. Sch. of Syst. & Inf. Eng., Univ. of Tsukuba, Tsukuba, Japan
Abstract :
This paper proposes an interface for capturing the 3D free-viewpoint video of a soccer game by using bimanual operation. Users virtually capture 3D free-viewpoint video by observing a virtualized miniature soccer stadium on a tabletop. To exploit the human hand´s dexterous manipulation ability, we use a 3D tracker to input the 3D position and the orientation of a virtual camera that captures the 3D free-viewpoint video. The proposed system displays the overhead-view on a tabletop where a user manipulates the virtual camera. By browsing this overhead-view, the context can be easily understood (e.g., positions of players and the ball) in a virtualized soccer scene. We develop a proposed system and conduct on evaluations to confirm the effectiveness of our proposed method.
Keywords :
computer vision; game theory; video cameras; video signal processing; virtual reality; 3D free-viewpoint video; 3D position; 3D tracker; bimanual operation; soccer game; tabletop; video capturing; virtual camera; Automatic voltage control; Bit rate; Costs; Decoding; Encoding; Motion estimation; Rate-distortion; Three dimensional displays; Video coding; Video sharing; 3D free-viewpoint video; 3D position sensor; capturing interface; overhead-view; usability test;
Conference_Titel :
3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2010
Conference_Location :
Tampere
Print_ISBN :
978-1-4244-6377-0
Electronic_ISBN :
978-1-4244-6378-7
DOI :
10.1109/3DTV.2010.5506506