DocumentCode
2974179
Title
Cambio: realistic three dimensional simulation of humanoids based on computer vision and robotics
Author
Aranha, Claus C. ; Carvalho, Schubert R. ; Gonçalvez, Luiz M G
Author_Institution
Univ. Estadual de Campinas, Brazil
fYear
2002
fDate
2002
Firstpage
388
Lastpage
395
Abstract
We introduce concepts and algorithms for control of visual motor commands and realistic simulation of basic abilities such as visual servoing and perception for robotics simulation. The introduced tools can also be used in a straightforward way to build computer animated devices such as as virtual agents, and avatars. We use the tools to build part of a humanoid (arms and head) robot, effectively named "Cambio". We describe Cambio\´s design, providing an overview on the most used feature extraction techniques for perception, discussing implementation issues. We intend to show the usefulness of a simulated platform as an inexpensive alternative for testing and developing computer vision algorithms in real-time robotics applications and its possible extensions to computer animated agents and avatars.
Keywords
computer animation; digital simulation; feature extraction; manipulators; real-time systems; robot vision; servomechanisms; virtual reality; visual perception; avatars; computer animated devices; computer vision algorithms; control visual motor commands; feature extraction techniques; humanoid robot; real-time robotics applications; realistic 3D simulation; realistic simulation; robotics simulation; virtual agents; visual perception; visual servoing; Animation; Avatars; Computational modeling; Computer simulation; Computer vision; Humanoid robots; Manipulators; Robot vision systems; Servomotors; Visual servoing;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Image Processing, 2002. Proceedings. XV Brazilian Symposium on
ISSN
1530-1834
Print_ISBN
0-7695-1846-X
Type
conf
DOI
10.1109/SIBGRA.2002.1167170
Filename
1167170
Link To Document