• DocumentCode
    2979679
  • Title

    GPU Parallel Computing of Spherical Panorama Video Stitching

  • Author

    Wei-Sheng Liao ; Tung-Ju Hsieh ; Yang-Lang Chang

  • Author_Institution
    Dept. of Comput. Sci. & Inf. Eng., Nat. Taipei Univ. of Technol., Taipei, Taiwan
  • fYear
    2012
  • fDate
    17-19 Dec. 2012
  • Firstpage
    890
  • Lastpage
    895
  • Abstract
    This paper presents a GPU-based spherical coordinate conversion system for panorama video image stitching. Modern programmable GPU makes it possible to process multiple images in an interactive frame rates. To perform image stitching to form a panorama view, we use OpenCL to stitch multiple images and then texture map it to a spherical object. This allows us to compose an immersive environment. In the case study presented in this paper, we achieve a speedup factor of 76x.
  • Keywords
    graphics processing units; image segmentation; image texture; parallel processing; video signal processing; GPU parallel computing; GPU-based spherical coordinate conversion system; OpenCL; panorama video image stitching; programmable GPU; spherical panorama video stitching; texture map; Graphics; Kernel; Parallel processing; Pipelines; Real-time systems; Streaming media; Webcams; GPU; OpenCL; spherical panorama;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel and Distributed Systems (ICPADS), 2012 IEEE 18th International Conference on
  • Conference_Location
    Singapore
  • ISSN
    1521-9097
  • Print_ISBN
    978-1-4673-4565-1
  • Electronic_ISBN
    1521-9097
  • Type

    conf

  • DOI
    10.1109/ICPADS.2012.146
  • Filename
    6413586