DocumentCode :
2980222
Title :
Hand gesture recognition using Kinect
Author :
Yi Li
Author_Institution :
Comput. Eng. & Comput. Sci., Univ. of Louisville, Louisville, KY, USA
fYear :
2012
fDate :
22-24 June 2012
Firstpage :
196
Lastpage :
199
Abstract :
Hand gesture recognition (HGR) is an important research topic because some situations require silent communication with sign languages. Computational HGR systems assist silent communication, and help people learn a sign language. In this article, a novel method for contact-less HGR using Microsoft Kinect for Xbox is described, and a real-time HGR system is implemented. The system is able to detect the presence of gestures, to identify fingers, and to recognize the meanings of nine gestures in a pre-defined Popular Gesture scenario. The accuracy of the HGR system is from 84% to 99% with single-hand gestures, and from 90% to 100% if both hands perform the same gesture at the same time. Because the depth sensor of Kinect is an infrared camera, the lighting conditions, signers´ skin colors and clothing, and background have little impact on the performance of this system. The accuracy and the robustness make this system a versatile component that can be integrated in a variety of applications in daily life.
Keywords :
cameras; gesture recognition; human computer interaction; infrared detectors; palmprint recognition; real-time systems; HGR system; Microsoft Kinect; Xbox; depth sensor; finger identification; hand gesture recognition; infrared camera; lighting condition; real-time system; sign language; signer skin color; silent communication; Clocks; Gesture recognition; Thumb; Human-computer interaction; Kinect; finger identification; hand gesture recognition;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Software Engineering and Service Science (ICSESS), 2012 IEEE 3rd International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4673-2007-8
Type :
conf
DOI :
10.1109/ICSESS.2012.6269439
Filename :
6269439
Link To Document :
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