• DocumentCode
    2981388
  • Title

    CUDA Acceleration of 3D Dynamic Scene Reconstruction and 3D Motion Estimation for Motion Capture

  • Author

    Zheng Zhang ; Hock Soon Seah

  • Author_Institution
    Sch. of Comput. Eng., Nanyang Technol. Univ., Singapore, Singapore
  • fYear
    2012
  • fDate
    17-19 Dec. 2012
  • Firstpage
    284
  • Lastpage
    291
  • Abstract
    Tracking of 3D human body movement from multiple camera video streams is an important problem in the domain of computer vision. In this paper we perform body pose tracking in 3D space using 3D data reconstructed at every frame. We present an efficient GPU-based method for 3D reconstruction of the real world dynamic scenes. Besides volumetric reconstruction, we propose to compute view-independent 3D optical flow (i.e., scene flow) in combination with volumetric reconstruction, and have attained efficient scene flow estimation using GPU acceleration. Body pose estimation starts from a deterministic prediction based on scene flow, and then uses a multi-layer search algorithm involving stochastic search and local optimization. We design and parallelize the PSO-based (particle swarm optimization) stochastic search algorithm and 3D DT (distance transform) computation of the pose estimation method on GPU. To the end, our system can reach efficient and robust body pose tracking.
  • Keywords
    computer vision; graphics processing units; image reconstruction; image sequences; motion estimation; parallel architectures; particle swarm optimisation; pose estimation; search problems; transforms; 3D DT computation; 3D distance transform computation; 3D dynamic scene reconstruction; 3D human body movement; 3D motion estimation; 3D space; CUDA acceleration; GPU acceleration; GPU-based method; PSO-based stochastic search algorithm; body pose estimation method; body pose tracking; camera video streams; computer vision; deterministic prediction; local optimization; multi-layer search algorithm; particle swarm optimization stochastic search algorithm; real world dynamic scenes; scene flow estimation; view-independent 3D optical flow; volumetric reconstruction; Cameras; Estimation; Graphics processing units; Image reconstruction; Instruction sets; Optical imaging; Tracking; CUDA; GPU; Markerless Motion Capture; Scene Flow; Volumetric Reconstruction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel and Distributed Systems (ICPADS), 2012 IEEE 18th International Conference on
  • Conference_Location
    Singapore
  • ISSN
    1521-9097
  • Print_ISBN
    978-1-4673-4565-1
  • Electronic_ISBN
    1521-9097
  • Type

    conf

  • DOI
    10.1109/ICPADS.2012.47
  • Filename
    6413685