DocumentCode :
2984073
Title :
Spatial Sound Rendering Using Measured Room Impulse Responses
Author :
Yan Li ; Driessen, Peter ; Tzanetakis, George ; Bellamy, Steve
Author_Institution :
Dept. of Electr. & Comput. Eng., Victoria Univ., BC
fYear :
2006
fDate :
Aug. 2006
Firstpage :
432
Lastpage :
437
Abstract :
Spatial sound rendering has many applications such as music production, movies, electronic gaming and teleconferencing. Each of the applications may have different quality and complexity requirements. This paper presents a new spatial sound rendering framework that aims at producing realistic multichannel audio while being flexible and scalable so that is can be extended and adopted by various applications. The proposed framework uses multi-channel measured room impulse response (MMRIR) as the basis for building a room acoustic model which is used to synthesize multi-channel audio. The proposed framework has been evaluated by informal listening tests
Keywords :
architectural acoustics; transient response; electronic gaming; movies; multichannel audio; multichannel measured room impulse response; music production; room acoustic model; spatial sound rendering; teleconferencing; Acoustic measurements; Acoustic reflection; Acoustic signal processing; Application software; Filters; Motion pictures; Music; Production; Rendering (computer graphics); Teleconferencing; multichannel measured room impulse responses; room acoustics; spatial sound rendering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Processing and Information Technology, 2006 IEEE International Symposium on
Conference_Location :
Vancouver, BC
Print_ISBN :
0-7803-9753-3
Electronic_ISBN :
0-7803-9754-1
Type :
conf
DOI :
10.1109/ISSPIT.2006.270840
Filename :
4042282
Link To Document :
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