• DocumentCode
    2985053
  • Title

    DCT-Domain Coder for Digital Video Applications

  • Author

    Ginzburg, Alex ; Kaminsky, Evgeny ; Abramov, Yuri ; Hadar, Ofer

  • Author_Institution
    Unit of Electro-Opt. Eng., Ben-Gurion Univ. of the Negev, Beer-Sheva
  • fYear
    2006
  • fDate
    16-19 Oct. 2006
  • Firstpage
    110
  • Lastpage
    114
  • Abstract
    Recent home networking services such as next generation game consoles, video-on-demand, HDTV, etc. require faster video encoders and transcoders that avoid over-complicated transformations. In most popular digital video coding standards such as MPEG-X or H.26x, discrete cosine transform (DCT), inverse DCT (IDCT) transform, and block matching algorithms are essential elements in the coding process. The transforms between the pixel and DCT domains, are taking place during the operations and being only intermediate calculations, which complicate the encoding process. Thus, it is advantageous to reduce the number of transform operations between the spatial and frequency domains in order to simplify the overall encoder structure. In this paper we propose a DCT domain video encoder for reducing processing time. This is achieved by excluding the intermediate DCT and IDCT transforms from the conventional hybrid encoder. This is achieved by calculating the motion estimation and motion compensation via a spatial relationship between the DCT coefficients of a specific block and its sub- blocks. Experimental results of this method were compared to those of the conventional hybrid video encoder in the sense of visual quality and computational complexity. The comparison shows that the computational complexity of the proposed encoder is lower by 12.5% in comparison to conventional hybrid video coder for the same visual quality.
  • Keywords
    computational complexity; discrete cosine transforms; video coding; computational complexity; digital video coding; discrete cosine transform; home networking services; visual quality; Computational complexity; Discrete cosine transforms; Discrete transforms; Encoding; Frequency domain analysis; Games; HDTV; Motion estimation; Next generation networking; Video coding; DCT; Hybrid DCT Coder; IDCT; ME;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology: Research and Education, 2006. ITRE '06. International Conference on
  • Conference_Location
    Tel-Aviv
  • Print_ISBN
    1-4244-0858-X
  • Electronic_ISBN
    1-4244-0859-8
  • Type

    conf

  • DOI
    10.1109/ITRE.2006.381544
  • Filename
    4266305