DocumentCode
2985418
Title
An efficient brush model for physically-based 3D painting
Author
Chu, Nelson S H ; Tai, Chiew-Lan
Author_Institution
Dept. of Comput. Sci., Hong Kong Univ. of Sci. & Technol., Kowloon, China
fYear
2002
fDate
2002
Firstpage
413
Lastpage
421
Abstract
This paper presents a novel 3D brush model consisting of a skeleton and a surface, which is deformed through constrained energy minimization. The main advantage of our model over existing ones is in its ability to mimic brush flattening and bristle spreading due to brush bending and lateral friction exerted by the paper surface during the painting process. The ability to recreate such deformations is essential to realistic 3D digital painting simulations, especially in the case of Chinese brush painting and calligraphy. To further increase realism, we also model the plasticity of wetted brushes and the resistance exerted by pores on the paper surface onto the brush tip. Our implementation runs on a consumer-level PC in real-time and produces very realistic results.
Keywords
art; computer graphics; digital simulation; 3D digital painting simulations; Chinese brush painting; bristle spreading; brush bending; brush flattening; brush model; calligraphy; constrained energy minimization; deformations; digital painting; lateral friction; painting; paper surface; wetted brushes; Art; Brushes; Computer science; Deformable models; Friction; Painting; Rendering (computer graphics); Skeleton; Spline; Surface resistance;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
Print_ISBN
0-7695-1784-6
Type
conf
DOI
10.1109/PCCGA.2002.1167885
Filename
1167885
Link To Document