DocumentCode
2985635
Title
Progress in collision detection and response techniques for cloth animation
Author
Mezger, Johannes ; Kimmerle, Stefan ; Etzmuß, Olaf
Author_Institution
Wilhelm-Schickard-Inst. fur Inf., Tubingen Univ., Germany
fYear
2002
fDate
2002
Firstpage
444
Lastpage
445
Abstract
In the animation of deformable objects, collision detection and response are crucial for performance. Furthermore, a physically correct cloth simulation requires robust collision avoidance, since any overlapping is visible and often results in expensive correction procedures. Much progress has been achieved in improving the numerical solution, and therefore most animations employ large time steps for fast simulations. This even more demands for accurate collision detection and response. In this work we show how collision detection for deformable meshes can be extended to detect proximities in advance. Several heuristics are introduced to save computation time, and constraints ensure an accurate collision response.
Keywords
computer animation; textile industry; cloth animation; cloth simulation; collision detection; collision response; computation time; deformable meshes; deformable objects; heuristics; performance; Animation; Automatic testing; Binary trees; Collision avoidance; Computational modeling; Face detection; Layout; Object detection; Robustness; Time factors;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
Print_ISBN
0-7695-1784-6
Type
conf
DOI
10.1109/PCCGA.2002.1167894
Filename
1167894
Link To Document