• DocumentCode
    2985635
  • Title

    Progress in collision detection and response techniques for cloth animation

  • Author

    Mezger, Johannes ; Kimmerle, Stefan ; Etzmuß, Olaf

  • Author_Institution
    Wilhelm-Schickard-Inst. fur Inf., Tubingen Univ., Germany
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    444
  • Lastpage
    445
  • Abstract
    In the animation of deformable objects, collision detection and response are crucial for performance. Furthermore, a physically correct cloth simulation requires robust collision avoidance, since any overlapping is visible and often results in expensive correction procedures. Much progress has been achieved in improving the numerical solution, and therefore most animations employ large time steps for fast simulations. This even more demands for accurate collision detection and response. In this work we show how collision detection for deformable meshes can be extended to detect proximities in advance. Several heuristics are introduced to save computation time, and constraints ensure an accurate collision response.
  • Keywords
    computer animation; textile industry; cloth animation; cloth simulation; collision detection; collision response; computation time; deformable meshes; deformable objects; heuristics; performance; Animation; Automatic testing; Binary trees; Collision avoidance; Computational modeling; Face detection; Layout; Object detection; Robustness; Time factors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
  • Print_ISBN
    0-7695-1784-6
  • Type

    conf

  • DOI
    10.1109/PCCGA.2002.1167894
  • Filename
    1167894