DocumentCode
2985761
Title
Cartoon motion capture by shape matching
Author
Wang, Hongbin ; Li, Hua
Author_Institution
Inst. of Comput. Technol., Acad. Sinica, Beijing, China
fYear
2002
fDate
2002
Firstpage
454
Lastpage
456
Abstract
This paper presents a novel approach for cartoon motion capture from traditionally hand drawn cartoon animations. Unlike previous methods based on skeletal model or key-shape representation, the motion of cartoon character is represented by global affine transformation and local non-affine deformation using thin-plate splines (TPS). The shape of cartoon character is represented by its contour We directly match shapes between adjacent cartoon frames (or keyframes), and retarget recovered motion to a new character, which will move like original one. The novelty of our approach lies in the ability to capture and retarget cartoon motion by shape matching without prior model. Results are presented to show its ability.
Keywords
computer animation; image matching; image motion analysis; splines (mathematics); adjacent cartoon frames; cartoon motion capture; global affine transformation; hand drawn cartoon animations; key-shape representation; shape matching; skeletal model; thin-plate splines; Animation; Computers; Data mining; Deformable models; Humans; Labeling; Motion estimation; Parameter estimation; Shape; Target tracking;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
Print_ISBN
0-7695-1784-6
Type
conf
DOI
10.1109/PCCGA.2002.1167899
Filename
1167899
Link To Document