• DocumentCode
    2985844
  • Title

    Shape-adaptive 3D mesh simplification based on local optimality measurement

  • Author

    Park, In Kyu ; Lee, Sang Wook ; Lee, Sang Uk

  • Author_Institution
    Multimedia Lab., Samsung Adv. Inst. of Technol., Yongin, South Korea
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    462
  • Lastpage
    466
  • Abstract
    Mesh simplification is the process of reducing the number of triangles in a mesh representation of object surface. For a given level of detail or error tolerance, the conventional mesh simplification algorithms maximize the edge length globally, without explicitly considering the local object shape. In this paper we present a shape-adaptive mesh simplification algorithm that locally maximizes the edge length, depending on the local shape. The proposed algorithm achieves shape-adaptive simplification by iteratively maximizing edges between vertices, based on a comparison with the "optimal" edge lengths derived from local directional curvatures for a given error tolerance.
  • Keywords
    computational geometry; iterative methods; mesh generation; optimisation; solid modelling; 3D mesh simplification; edge length; error tolerance; iterative method; mesh representation; object shape; object surface; optimisation; polygonal approximation; polyhedral approximation; shape-adaptive simplification; Computer errors; Computer graphics; Computer vision; Design automation; Iterative algorithms; Laser modes; Mesh generation; Pipelines; Rendering (computer graphics); Shape measurement;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
  • Print_ISBN
    0-7695-1784-6
  • Type

    conf

  • DOI
    10.1109/PCCGA.2002.1167902
  • Filename
    1167902