DocumentCode
2985844
Title
Shape-adaptive 3D mesh simplification based on local optimality measurement
Author
Park, In Kyu ; Lee, Sang Wook ; Lee, Sang Uk
Author_Institution
Multimedia Lab., Samsung Adv. Inst. of Technol., Yongin, South Korea
fYear
2002
fDate
2002
Firstpage
462
Lastpage
466
Abstract
Mesh simplification is the process of reducing the number of triangles in a mesh representation of object surface. For a given level of detail or error tolerance, the conventional mesh simplification algorithms maximize the edge length globally, without explicitly considering the local object shape. In this paper we present a shape-adaptive mesh simplification algorithm that locally maximizes the edge length, depending on the local shape. The proposed algorithm achieves shape-adaptive simplification by iteratively maximizing edges between vertices, based on a comparison with the "optimal" edge lengths derived from local directional curvatures for a given error tolerance.
Keywords
computational geometry; iterative methods; mesh generation; optimisation; solid modelling; 3D mesh simplification; edge length; error tolerance; iterative method; mesh representation; object shape; object surface; optimisation; polygonal approximation; polyhedral approximation; shape-adaptive simplification; Computer errors; Computer graphics; Computer vision; Design automation; Iterative algorithms; Laser modes; Mesh generation; Pipelines; Rendering (computer graphics); Shape measurement;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
Print_ISBN
0-7695-1784-6
Type
conf
DOI
10.1109/PCCGA.2002.1167902
Filename
1167902
Link To Document