DocumentCode
2986728
Title
Collaborative Serious Games for Crisis Management: An Overview
Author
Loreto, Ines Di ; Mora, Simone ; Divitini, Monica
Author_Institution
IDI, Norwegian Univ. of Sci. & Technol., Trondheim, Norway
fYear
2012
fDate
25-27 June 2012
Firstpage
352
Lastpage
357
Abstract
Training in the field of crisis management is complex and costly, requiring a combination of approaches and techniques to acquire not only technical skills, but also to develop the capability to cooperate and coordinate individual activities towards a collective effort (soft skills). In this paper we focus on serious games for increasing participants´ skills in a playful manner. In the paper we identify general issues characterizing crises management and we analyze the state of the art of serious games for crisis management in order to understand strengths and weaknesses of these environments.
Keywords
computer games; groupware; activity cooperation; activity coordination; collaborative serious game; crisis management; technical skill; Analytical models; Computational modeling; Computers; Crisis management; Fires; Games; Training; Crisis management; serious games; soft skills;
fLanguage
English
Publisher
ieee
Conference_Titel
Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE), 2012 IEEE 21st International Workshop on
Conference_Location
Toulouse
ISSN
1524-4547
Print_ISBN
978-1-4673-1888-4
Type
conf
DOI
10.1109/WETICE.2012.25
Filename
6269757
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