DocumentCode
2987854
Title
Scrum in a software engineering course: An in-depth praxis report
Author
Scharf, Andreas ; Koch, Andreas
Author_Institution
Software Eng. Res. Group, Univ. of Kassel, Kassel, Germany
fYear
2013
fDate
19-21 May 2013
Firstpage
159
Lastpage
168
Abstract
Working in a team for a limited period of time and to deliver a high quality product are some of the skills students should gain during their studies at the university. Therefore universities should offer software engineering courses teaching agile methodologies broadly used in the industry as well. These courses need to simulate a real world working environment introducing agile methods like XP or Scrum. We present the design of our Scrum based undergraduate course Software Engineering 1, provide in-depth information about important course details and also give recommendations for tools we find useful. Unlike other software engineering courses we have a large staff of up to 11 supervisors allowing us to simulate close to real world working conditions. We provide every team with a tutor who is responsible for observing his team and answer questions. Additional research assistants are playing the role of customers.
Keywords
computer science education; educational courses; educational institutions; software prototyping; teaching; Scrum method; XP method; agile methodology teaching; software engineering course; student skill; university; Customer relationship management; Educational institutions; Games; Programming; Servers;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering Education and Training (CSEE&T), 2013 IEEE 26th Conference on
Conference_Location
San Francisco, CA
ISSN
1093-0175
Type
conf
DOI
10.1109/CSEET.2013.6595247
Filename
6595247
Link To Document