DocumentCode :
2990493
Title :
Mimicking Dribble Trajectories by Neural Networks for RoboCup Soccer Simulation
Author :
Nakashima, Tomoharu ; Ishibuchi, Hisao
Author_Institution :
Osaka Prefecture Univ., Osaka
fYear :
2007
fDate :
1-3 Oct. 2007
Firstpage :
658
Lastpage :
663
Abstract :
This paper proposes a framework for acquiring a low-level behavior of a soccer agent. The task of a learning agent is to mimic the behavior of a target agent with a well-trained behavior. Neural networks are used to represent the behavior of the target agent. In order to obtain a set of training data, we convert game logs of the target agent into a set of input-output pairs for the learning of neural networks. We consider two implementations of neural networks. The first implementation maps a situation of a dribbling agent at a certain time step to an action to be conducted at the next time step. In the second implementation three neural networks are used for three possible action such as turn, dash, and kick. Each neural network presents the activation degree of the correspondent action at the next time step. We show the effectiveness of the proposed framework through the computational experiments.
Keywords :
control engineering computing; mobile robots; multi-robot systems; neural nets; RoboCup Soccer Simulation; dribbling agent; mimicking dribble trajectories; neural networks; soccer agent; target agent; Computational modeling; Computer networks; Control system synthesis; Data handling; Genetic programming; Humans; Intelligent control; Neural networks; Robots; Training data;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Control, 2007. ISIC 2007. IEEE 22nd International Symposium on
Conference_Location :
Singapore
ISSN :
2158-9860
Print_ISBN :
978-1-4244-0440-7
Electronic_ISBN :
2158-9860
Type :
conf
DOI :
10.1109/ISIC.2007.4450963
Filename :
4450963
Link To Document :
بازگشت