Title : 
Porting and optimizing Music and Emotion Driven Game Engine from PC platform to PS 3 platform
         
        
            Author : 
Xiang, Yin ; Bee, Ng Kian ; Dillon, Roberto
         
        
        
        
        
        
            Abstract : 
Music and Emotion Driven Game Engine (MEDGE) is a music game engine capable of analyzing emotional content in music real-time. As such, its emotion recognition algorithm complexity is computational intensive. This paper studies the MEDGE performance in quantitative terms when it is ported to PS3´s multithreading technology - Cell BE platform. We show the experimental results of the increased performance without compromising accuracy of emotion recognition, and illustrate in comparison with Intel Xeon Quad Core system.
         
        
            Keywords : 
computer games; emotion recognition; multi-threading; music; Intel Xeon Quad Core system; PC Platform; PS 3 Platform; computational complexity; emotion driven game engine; emotion recognition algorithm; emotional content; multithreading technology; music game engine; optimizing music; porting music; Computer architecture; Computers; Data mining; Emotion recognition; Feature extraction; Games; Microprocessors; PS3; emotion; music; optimization; porting;
         
        
        
        
            Conference_Titel : 
Computer Games (CGAMES), 2011 16th International Conference on
         
        
            Conference_Location : 
Louisville, KY
         
        
            Print_ISBN : 
978-1-4577-1451-1
         
        
        
            DOI : 
10.1109/CGAMES.2011.6000320