• DocumentCode
    2994812
  • Title

    Player modeling: Towards a common taxonomy

  • Author

    Machado, Marlos C. ; Fantini, Eduardo P C ; Chaimowicz, Luiz

  • Author_Institution
    Comput. Sci. Dept., Fed. Univ. of Minas Gerais, Belo Horizonte, Brazil
  • fYear
    2011
  • fDate
    27-30 July 2011
  • Firstpage
    50
  • Lastpage
    57
  • Abstract
    Artificial Intelligence (AI) is gradually receiving more attention as a fundamental feature to increase the immersion in digital games. Among the several AI approaches, Player Modeling is becoming an important one. The main idea is to try to understand and model the player characteristics and behaviors in order to develop a better AI. This paper presents a survey of the field, discussing the main concepts and proposing a taxonomy to better organize them. We also present several game platforms that can be used by player modeling and AI researchers. We believe that compiling this information can be important to the field, specially to new researchers.
  • Keywords
    artificial intelligence; computer games; AI researchers; artificial intelligence; digital games; game platforms; player behaviors; player characteristics; player modeling; taxonomy; Adaptation models; Artificial intelligence; Computational modeling; Computers; Games; Humans; Taxonomy; Game Platforms; Player Modeling; Taxonomy;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Games (CGAMES), 2011 16th International Conference on
  • Conference_Location
    Louisville, KY
  • Print_ISBN
    978-1-4577-1451-1
  • Type

    conf

  • DOI
    10.1109/CGAMES.2011.6000359
  • Filename
    6000359