Title : 
Piece difference: simple to evolve?
         
        
        
            Author_Institution : 
Dept. of Aerosp. Power & Sensors, Cranfield Univ., Swindon, UK
         
        
        
        
        
        
            Abstract : 
We detail a study into whether the ´piece difference´ heuristic could be evolved for the game of checkers. A co-evolutionary algorithm is used to evolve a piece-weighting system that is used as the evaluation function in a minimax checkers player. The results suggest that the ´piece difference´ heuristic will evolve if allowed, but it is not necessarily easy. The work has also demonstrated that other common heuristics can also be evolved.
         
        
            Keywords : 
evolutionary computation; game theory; co-evolutionary algorithm; evaluation function; minimax checker player; piece difference heuristic; piece-weighting system; Aggregates; Biological cells; Educational institutions; Indexing; Minimax techniques; Performance evaluation;
         
        
        
        
            Conference_Titel : 
Evolutionary Computation, 2003. CEC '03. The 2003 Congress on
         
        
            Print_ISBN : 
0-7803-7804-0
         
        
        
            DOI : 
10.1109/CEC.2003.1299398