DocumentCode :
2995705
Title :
Non-Cooperative Gaming and Bidding Model Based Resource Allocation in Virtual Machine Environment
Author :
Wan, Jian ; Deng, Dechuan ; Jiang, Congfeng
Author_Institution :
Grid & Services Comput. Lab., Hangzhou Dianzi Univ., Hangzhou, China
fYear :
2012
fDate :
21-25 May 2012
Firstpage :
2183
Lastpage :
2188
Abstract :
In this paper, we study resource allocation strategy about the virtualized servers. Based on a non-cooperative game theory, we employ bidding model to solve the resource allocation problem in virtualized servers with multiple instances competing for resources. The optimal response function of utility function which we introduced makes every player bidding prices reasonable. Although utility function is not well-defined at the point of zero, we show that the bidding game still has a unique equilibrium point. In our model, recourses are well allocated to every virtual machine and the utilization of virtual resources is improved.
Keywords :
game theory; resource allocation; virtual machines; virtual reality; bidding model; noncooperative game theory; resource allocation; virtual machine environment; virtualized servers; Games; Nash equilibrium; Resource management; Silicon; Time factors; Virtual machining; Bidding model; Nash equilibrium; Non-cooperative gaming; Resource allocation; Virtual machine;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel and Distributed Processing Symposium Workshops & PhD Forum (IPDPSW), 2012 IEEE 26th International
Conference_Location :
Shanghai
Print_ISBN :
978-1-4673-0974-5
Type :
conf
DOI :
10.1109/IPDPSW.2012.270
Filename :
6270580
Link To Document :
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