DocumentCode
2995705
Title
Non-Cooperative Gaming and Bidding Model Based Resource Allocation in Virtual Machine Environment
Author
Wan, Jian ; Deng, Dechuan ; Jiang, Congfeng
Author_Institution
Grid & Services Comput. Lab., Hangzhou Dianzi Univ., Hangzhou, China
fYear
2012
fDate
21-25 May 2012
Firstpage
2183
Lastpage
2188
Abstract
In this paper, we study resource allocation strategy about the virtualized servers. Based on a non-cooperative game theory, we employ bidding model to solve the resource allocation problem in virtualized servers with multiple instances competing for resources. The optimal response function of utility function which we introduced makes every player bidding prices reasonable. Although utility function is not well-defined at the point of zero, we show that the bidding game still has a unique equilibrium point. In our model, recourses are well allocated to every virtual machine and the utilization of virtual resources is improved.
Keywords
game theory; resource allocation; virtual machines; virtual reality; bidding model; noncooperative game theory; resource allocation; virtual machine environment; virtualized servers; Games; Nash equilibrium; Resource management; Silicon; Time factors; Virtual machining; Bidding model; Nash equilibrium; Non-cooperative gaming; Resource allocation; Virtual machine;
fLanguage
English
Publisher
ieee
Conference_Titel
Parallel and Distributed Processing Symposium Workshops & PhD Forum (IPDPSW), 2012 IEEE 26th International
Conference_Location
Shanghai
Print_ISBN
978-1-4673-0974-5
Type
conf
DOI
10.1109/IPDPSW.2012.270
Filename
6270580
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