DocumentCode :
2997264
Title :
Mapping Algorithm for Coarse-Grained Reconfigurable Multimedia Architectures
Author :
Chen, Naijin ; Jiang, Jianhui
Author_Institution :
Sch. of Software Eng., Tongji Univ., Shanghai, China
fYear :
2012
fDate :
21-25 May 2012
Firstpage :
288
Lastpage :
293
Abstract :
Coarse Grained Recongurable Multimedia Architectures(CGRMAs) have become increasingly important in recent years, due to its potential to greatly accelerate a wide variety of applications. The lack of compilation technology for all kinds of CGRMAs causes a bottleneck in the current design process. In this paper, we present a Level Depth Based Mapping (LDBM) algorithm, the objective is to support CGRMAs. Experimental results using LDBM on a typical CGRMAs show that the LDBM algorithm can get the less using time of reconfigurable cell array (RCA) and the fewer number of I/O edges between blocks than Level Based Mapping (LBM) based on the same pipelined architectures. On the other hand, LDBM can obtain the better utilization rate of RCA.
Keywords :
multimedia computing; pipeline processing; reconfigurable architectures; coarse-grained reconfigurable multimedia architecture; compilation technology; design process; level depth based mapping algorithm; pipelined architecture; reconfigurable cell array; Algorithm design and analysis; Computer architecture; Hardware; Microprocessors; Partitioning algorithms; Program processors; Registers; Temporal partitioning and mapping; coarse-grained reconfigurable architecture; directed acyclic graph; reconfigurable cell array;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel and Distributed Processing Symposium Workshops & PhD Forum (IPDPSW), 2012 IEEE 26th International
Conference_Location :
Shanghai
Print_ISBN :
978-1-4673-0974-5
Type :
conf
DOI :
10.1109/IPDPSW.2012.34
Filename :
6270653
Link To Document :
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