Title :
Factors influencing the accessibility of online social game
Author :
Cheol Park ; Jae Hak Lee
Author_Institution :
Dept. of Bus. Adm., Korea Univ., Sejong, South Korea
Abstract :
As increasing the usage of social network services (i.e. facebook, tweeter), online social games is being paid attention in game industry and e-business research. Social game (ie. Farmville by Zinga) is the online game using social network services. This research examined the factors influencing the accessibility and usage of social game. Influential factors of the social game accessibility are suggested as SNS utilization, game experience, technological asynchrony, network narrativity, social relationship strength. Data were collected through an online survey of 458 respondents in South Korea. As the results, SNS utilization, game experience, technological asynchrony, network narrativity, social relationship strength affected accessibility of social game, and accessibility affected the usage of social game. The implications and suggestions for further research are outlined, based on the results.
Keywords :
Digital Divide; computer games; social networking (online); user interfaces; Facebook; Farmville; MySpace; SNS utilization; South Korea; Tweeter; Twitter; by Zinga; digital divide; e-business research; game experience; game industry; network narrativity; online social game accessibility; social game usage; social network services; social relationship strength; technological asynchrony; Artificial neural networks; Business; Games; Indexes; Load modeling; Reliability; Social network services; Accessibility; Online game; SNG; SNS; Social gaming; Social network game; Social network service;
Conference_Titel :
E-Learning, E-Management and E-Services (IS3e), 2012 IEEE Symposium on
Conference_Location :
Kuala Lumpur
Print_ISBN :
978-1-4673-2390-1
DOI :
10.1109/IS3e.2012.6414950