• DocumentCode
    3002708
  • Title

    A comparison on the performance of crossover techniques in video game

  • Author

    Gan Kim Soon ; Tan Tse Guan ; Chin Kim On ; Alfred, Rayner ; Anthony, Philip

  • Author_Institution
    Center of Excellent in Semantic Agents, Univ. Malaysia Sabah, Kota Kinabalu, Malaysia
  • fYear
    2013
  • fDate
    Nov. 29 2013-Dec. 1 2013
  • Firstpage
    493
  • Lastpage
    498
  • Abstract
    This paper describes the performance of four crossover operators used in evolving the required controllers in a video game. The crossover operators used in this research are the two-point crossover, the uniform crossover, the N-point crossover, and the single-point crossover. The performance of these crossover methods were tested using Infinite Mario Bros game. This video game was chosen due to the dynamicity and complexity of the game. This paper also presents a newly designed nondeterministic based Finite State Machine (FSM) method. The Mario character uses the proposed FSM as its strategy in the game. The proposed FSM is then optimized using a modified Genetic Algorithm (GA). The results showed that the required controllers were generated successfully using the proposed method. The results also showed that the N-point crossover performed well compared to the uniform crossover, the two-point crossover and the single-point crossover methods.
  • Keywords
    computer games; finite state machines; genetic algorithms; mathematical operators; Infinite Mario Bros game; Mario character; N-point crossover; crossover operator; crossover technique performance; finite state machine; game complexity; game dynamicity; genetic algorithm; nondeterministic based FSM method; optimization; single point crossover; uniform crossover; video game; Artificial intelligence; Computers; Conferences; Control systems; Games; Genetic algorithms; Standards; Artificial Intelligence (AI); Crossover Methods; Finite State Machine (FSM); Genetic Algorithm (GA); Infinite Mario Bros;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Control System, Computing and Engineering (ICCSCE), 2013 IEEE International Conference on
  • Conference_Location
    Mindeb
  • Print_ISBN
    978-1-4799-1506-4
  • Type

    conf

  • DOI
    10.1109/ICCSCE.2013.6720015
  • Filename
    6720015