DocumentCode :
3011228
Title :
Sailing the high seas with the NAVL virtual reality system
Author :
Wedlake, Martine ; Li, Kin F.
Author_Institution :
Dept. of Electr. & Comput. Eng., Victoria Univ., BC, Canada
fYear :
1997
fDate :
22-23 May 1997
Firstpage :
208
Lastpage :
213
Abstract :
NAVL (Newtonian Architecture for Virtual Landscapes) is a distributed virtual reality system designed with the goal of achieving a high degree of network efficiency; in particular, by using a hierarchical network architecture that is more efficient than traditional peer-to-peer or client-server architectures, and simulating the virtual world on the local hosts using a Newtonian based model, thereby functioning as a high order dead reckoning protocol. This paper presents the general overview of the NAVL VR system along with details of the proposed implementation
Keywords :
computer networks; digital simulation; distributed processing; protocols; virtual reality; NAVL; Newtonian Architecture for Virtual Landscapes; Newtonian based model; client-server architectures; distributed virtual reality system; hierarchical network architecture; high order dead reckoning protocol; network efficiency; peer-to-peer; Computer architecture; Databases; Dead reckoning; Network servers; Peer to peer computing; Rubber; Telecommunication traffic; Traffic control; Virtual reality; Wide area networks;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
WESCANEX 97: Communications, Power and Computing. Conference Proceedings., IEEE
Conference_Location :
Winnipeg, Man.
Print_ISBN :
0-7803-4147-3
Type :
conf
DOI :
10.1109/WESCAN.1997.627140
Filename :
627140
Link To Document :
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