• DocumentCode
    3011228
  • Title

    Sailing the high seas with the NAVL virtual reality system

  • Author

    Wedlake, Martine ; Li, Kin F.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Victoria Univ., BC, Canada
  • fYear
    1997
  • fDate
    22-23 May 1997
  • Firstpage
    208
  • Lastpage
    213
  • Abstract
    NAVL (Newtonian Architecture for Virtual Landscapes) is a distributed virtual reality system designed with the goal of achieving a high degree of network efficiency; in particular, by using a hierarchical network architecture that is more efficient than traditional peer-to-peer or client-server architectures, and simulating the virtual world on the local hosts using a Newtonian based model, thereby functioning as a high order dead reckoning protocol. This paper presents the general overview of the NAVL VR system along with details of the proposed implementation
  • Keywords
    computer networks; digital simulation; distributed processing; protocols; virtual reality; NAVL; Newtonian Architecture for Virtual Landscapes; Newtonian based model; client-server architectures; distributed virtual reality system; hierarchical network architecture; high order dead reckoning protocol; network efficiency; peer-to-peer; Computer architecture; Databases; Dead reckoning; Network servers; Peer to peer computing; Rubber; Telecommunication traffic; Traffic control; Virtual reality; Wide area networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    WESCANEX 97: Communications, Power and Computing. Conference Proceedings., IEEE
  • Conference_Location
    Winnipeg, Man.
  • Print_ISBN
    0-7803-4147-3
  • Type

    conf

  • DOI
    10.1109/WESCAN.1997.627140
  • Filename
    627140