• DocumentCode
    3016076
  • Title

    Light Fall-off Stereo

  • Author

    Liao, Miao ; Wang, Liang ; Yang, Ruigang ; Gong, Minglun

  • Author_Institution
    Univ. of Kentucky, Lexington
  • fYear
    2007
  • fDate
    17-22 June 2007
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    We present light fall-off stereo-LFS-a new method for computing depth from scenes beyond lambertian reflectance and texture. LFS takes a number of images from a stationary camera as the illumination source moves away from the scene. Based on the inverse square law for light intensity, the ratio images are directly related to scene depth from the perspective of the light source. Using this as the invariant, we developed both local and global methods for depth recovery. Compared to previous reconstruction methods for non-lamebrain scenes, LFS needs as few as two images, does not require calibrated camera or light sources, or reference objects in the scene. We demonstrated the effectiveness of LFS with a variety of real-world scenes.
  • Keywords
    image reconstruction; image texture; stereo image processing; depth computing; inverse square law; lambertian reflectance; light fall-off stereo; light intensity; reconstruction methods; Cameras; Computer vision; Focusing; Layout; Light sources; Lighting; Reconstruction algorithms; Reflectivity; Stereo vision; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition, 2007. CVPR '07. IEEE Conference on
  • Conference_Location
    Minneapolis, MN
  • ISSN
    1063-6919
  • Print_ISBN
    1-4244-1179-3
  • Electronic_ISBN
    1063-6919
  • Type

    conf

  • DOI
    10.1109/CVPR.2007.383159
  • Filename
    4270184