DocumentCode
3016076
Title
Light Fall-off Stereo
Author
Liao, Miao ; Wang, Liang ; Yang, Ruigang ; Gong, Minglun
Author_Institution
Univ. of Kentucky, Lexington
fYear
2007
fDate
17-22 June 2007
Firstpage
1
Lastpage
8
Abstract
We present light fall-off stereo-LFS-a new method for computing depth from scenes beyond lambertian reflectance and texture. LFS takes a number of images from a stationary camera as the illumination source moves away from the scene. Based on the inverse square law for light intensity, the ratio images are directly related to scene depth from the perspective of the light source. Using this as the invariant, we developed both local and global methods for depth recovery. Compared to previous reconstruction methods for non-lamebrain scenes, LFS needs as few as two images, does not require calibrated camera or light sources, or reference objects in the scene. We demonstrated the effectiveness of LFS with a variety of real-world scenes.
Keywords
image reconstruction; image texture; stereo image processing; depth computing; inverse square law; lambertian reflectance; light fall-off stereo; light intensity; reconstruction methods; Cameras; Computer vision; Focusing; Layout; Light sources; Lighting; Reconstruction algorithms; Reflectivity; Stereo vision; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 2007. CVPR '07. IEEE Conference on
Conference_Location
Minneapolis, MN
ISSN
1063-6919
Print_ISBN
1-4244-1179-3
Electronic_ISBN
1063-6919
Type
conf
DOI
10.1109/CVPR.2007.383159
Filename
4270184
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