• DocumentCode
    3016401
  • Title

    Human motion coordination: example of a juggler

  • Author

    Multon, Franck ; Arnaldi, Bruno

  • Author_Institution
    IRISA, Rennes, France
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    148
  • Lastpage
    159
  • Abstract
    The paper introduces a novel method for the coordination of human motion based on planification and AI techniques. Motions are considered as black boxes that are activated according to pre-conditions and produce post-conditions in a hybrid continuous and discrete world. Each part of the body is an autonomous entity which cooperates with the others depending on global criteria such as occupation rate and distance to a goal (common to all the entities). This technique makes it possible to easily specify and solve the motion coordination problem of a juggler that deals with a dynamic number of balls in real time
  • Keywords
    computer animation; digital simulation; motion estimation; path planning; real-time systems; AI techniques; autonomous entity; black boxes; computer animation; global criteria; human motion coordination; hybrid continuous/discrete world; juggler; motion coordination problem; occupation rate; planification; post-conditions; pre-conditions; simulation; Application software; Artificial intelligence; Automata; Computational modeling; Computer simulation; Ergonomics; Facial animation; Humans; Medical simulation; Virtual manufacturing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation, 1999. Proceedings
  • Conference_Location
    Geneva
  • ISSN
    1087-4844
  • Print_ISBN
    0-7695-0167-2
  • Type

    conf

  • DOI
    10.1109/CA.1999.781208
  • Filename
    781208