DocumentCode :
3024080
Title :
2D texture refinement using procedural functions
Author :
Clua, E. ; Dreux, M. ; Gattass, M.
Author_Institution :
Dept. of Comput. Sci., Pontificia Univ. Catolica do Rio de Janeiro, Brazil
fYear :
1999
fDate :
1999
Firstpage :
452
Lastpage :
456
Abstract :
In computer graphics, aliasing is a problem which is always present when discrete elements are mapped to continuous functions or vice-versa. Although there is no general solution for this kind of problem, there are many techniques that aim at reducing the effects of aliasing. The article first discusses how interpolation methods are usually applied in order to correct this problem and shows the limitations of those techniques. It then presents another solution for this problem, that can be used together with the interpolation. It increases the texture details, making use of procedural functions
Keywords :
antialiasing; computational geometry; image texture; interpolation; 2D texture refinement; aliasing; computer graphics; continuous functions; discrete elements; interpolation methods; procedural functions; texture details; Computer science; Electrical capacitance tomography; Equations; Fractals; Image sampling; Interpolation; Mechanical engineering; Noise generators; Spline; Surface texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualization, 1999. Proceedings. 1999 IEEE International Conference on
Conference_Location :
London
ISSN :
1093-9547
Print_ISBN :
0-7695-0210-5
Type :
conf
DOI :
10.1109/IV.1999.781595
Filename :
781595
Link To Document :
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