DocumentCode :
3024482
Title :
Realistic 3D facial animation using parameter-based deformation and texture remapping
Author :
Sato, Hajime ; Ohya, Jun ; TERASHIMA, Nobuyoshi
Author_Institution :
Global Inf. & Telecommun. Inst., Waseda Univ., Tokyo, Japan
fYear :
2004
fDate :
17-19 May 2004
Firstpage :
735
Lastpage :
742
Abstract :
A method for constructing 3D human facial images which maintains the characteristics of video input image is proposed. First, a personalized 3D polygonal facial model is constructed from two orthogonal facial images. Video input frames are modified, and the vertices composing the 3D polygons are altered according to the contraction rule of facial muscles. Moreover, the modified input frame is texture mapped directly onto the forementioned model to improve the quality of the reconstructed image. This method was implemented onto an ordinary PC, and an experiment using five persons´ face data showed the effectiveness of the method both quantitatively and subjectively.
Keywords :
computer animation; image reconstruction; image texture; video signal processing; facial muscles; parameter-based deformation; realistic 3D facial animation; texture remapping; video input image; Deformable models; Face recognition; Facial animation; Facial muscles; Humans; Image recognition; Image reconstruction; Psychology; Teleconferencing; Videoconference;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Automatic Face and Gesture Recognition, 2004. Proceedings. Sixth IEEE International Conference on
Print_ISBN :
0-7695-2122-3
Type :
conf
DOI :
10.1109/AFGR.2004.1301622
Filename :
1301622
Link To Document :
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