DocumentCode
3025275
Title
Design and implementation of voice controlled Tetris game based on Microsoft SDK
Author
Yuan, XiaoJie ; Fan, Jing
Author_Institution
Sch. of Photoelectronic Inf. & Commun. Eng., Beijing Inf. Sci. & Technol. Univ., Beijing, China
fYear
2011
fDate
26-28 July 2011
Firstpage
275
Lastpage
278
Abstract
"Tetris" is a very popular puzzle game. It\´s very popular for the audiences of all ages because of its simple easy to use and other benefits. The framework of speaker independent voice controlled Tetris game based on speech recognition is introduced in this paper. Then the implementation of voice controlled Tetris game based on Microsoft Speech recognition is described in detail. Finally the system is tested and analyzed. Experiments show that, although the voice controlled system lacks flexibility, it still has some practical value for its high recognition rate and its robustness.
Keywords
computer games; human computer interaction; speaker recognition; speech-based user interfaces; Microsoft SDK; Microsoft speech recognition; puzzle game; speaker independent voice controlled Tetris game; voice controlled system; Control systems; Engines; Games; Grammar; Hidden Markov models; Speech; Speech recognition; Microsoft Speech SDK 5.1; Tetris; speech recognition; voice controlled;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Technology (ICMT), 2011 International Conference on
Conference_Location
Hangzhou
Print_ISBN
978-1-61284-771-9
Type
conf
DOI
10.1109/ICMT.2011.6001825
Filename
6001825
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