• DocumentCode
    3025275
  • Title

    Design and implementation of voice controlled Tetris game based on Microsoft SDK

  • Author

    Yuan, XiaoJie ; Fan, Jing

  • Author_Institution
    Sch. of Photoelectronic Inf. & Commun. Eng., Beijing Inf. Sci. & Technol. Univ., Beijing, China
  • fYear
    2011
  • fDate
    26-28 July 2011
  • Firstpage
    275
  • Lastpage
    278
  • Abstract
    "Tetris" is a very popular puzzle game. It\´s very popular for the audiences of all ages because of its simple easy to use and other benefits. The framework of speaker independent voice controlled Tetris game based on speech recognition is introduced in this paper. Then the implementation of voice controlled Tetris game based on Microsoft Speech recognition is described in detail. Finally the system is tested and analyzed. Experiments show that, although the voice controlled system lacks flexibility, it still has some practical value for its high recognition rate and its robustness.
  • Keywords
    computer games; human computer interaction; speaker recognition; speech-based user interfaces; Microsoft SDK; Microsoft speech recognition; puzzle game; speaker independent voice controlled Tetris game; voice controlled system; Control systems; Engines; Games; Grammar; Hidden Markov models; Speech; Speech recognition; Microsoft Speech SDK 5.1; Tetris; speech recognition; voice controlled;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Technology (ICMT), 2011 International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-1-61284-771-9
  • Type

    conf

  • DOI
    10.1109/ICMT.2011.6001825
  • Filename
    6001825