DocumentCode
3026684
Title
Externalities of network game consumption
Author
Liu, Zhiying ; Wang, Dandan ; Shao, Qing
Author_Institution
Sch. of Manage., Univ. of Sci. & Technol. of China, Hefei, China
fYear
2011
fDate
26-28 July 2011
Firstpage
6361
Lastpage
6364
Abstract
With sustainable development of China´s social economic and increasing competitive pressures, the consumptive external problem of network game as the representative of addictive products becomes more and more prominent and also makes the great challenge on the national public security and public health. Under the assumption of rationalinality, this paper focused on the existence of the network game consumption externalities. Based on the Becker-Murphy model of rational addiction and method of dynamic optimization, we discussed the impact of the group pressure on total utility with optimal consumption path, and the results showed that existence of the externalities of network game consumption depended on the consumer´s value of the status of friends loop.
Keywords
behavioural sciences; computer games; optimisation; socio-economic effects; Becker-Murphy model; China social economy; dynamic optimization; national public security; network game consumption; public health; rational addiction; sustainable development; Computers; Economics; Educational institutions; Games; Internet; Optimization; Security; Addictive commodity consumption; Network game; The externality;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Technology (ICMT), 2011 International Conference on
Conference_Location
Hangzhou
Print_ISBN
978-1-61284-771-9
Type
conf
DOI
10.1109/ICMT.2011.6001888
Filename
6001888
Link To Document