• DocumentCode
    3027027
  • Title

    An intelligent method forsolving TIC-TAC-TOE problem

  • Author

    Jain, Sonal ; Khera, Neeraj

  • Author_Institution
    Dept. of E.C.E, Amity Univ., Noida, India
  • fYear
    2015
  • fDate
    15-16 May 2015
  • Firstpage
    181
  • Lastpage
    184
  • Abstract
    The objective of this paper is to implementa tic-tac-toe solving using robot. The implementation of the scheme has been done with NXT Lego Mind storms kit. Robot is designed to scan a 3×3 grid matrix with the help of a light sensor to identify cells after every move taken by the opponent. With the opponent´s move, robot starts scanning all the empty as well as non-empty cells once again. After the identification of the opponent´s mark present in the non-empty cell, the microcontroller executes the predefined algorithm so as to detect the move that has to be made by the robot. All the moves that have been made by the opponent as well as by the robot are displayed on NXT Lego screen. The provision for moving arm of the robot is provided to write every move on the paper by itself using a ball point pen. Finally using this proposed scheme, the robot scans and computes all the moves to write the solution on paper in order to win or tie the game.
  • Keywords
    dexterous manipulators; image segmentation; intelligent robots; mobile robots; robot vision; NXT Lego Mindstorm kit; NXT Lego screen; TIC-TAC-TOE problem; image segmentation; intelligent method; light sensor; microcontroller; scana 3x3 grid matrix; Automation; Games; Image recognition; Microcontrollers; Prediction algorithms; Robot sensing systems; Microcontroller; Scanning; Segmentation; Thresholding; Tic-Tac-Toe;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computing, Communication & Automation (ICCCA), 2015 International Conference on
  • Conference_Location
    Noida
  • Print_ISBN
    978-1-4799-8889-1
  • Type

    conf

  • DOI
    10.1109/CCAA.2015.7148401
  • Filename
    7148401